AI Insights · Timothy · April 2024
Top 5 Puzzle and Riddle Games on iOS in Russia: Q1 2024
Discover the performance of the top 5 puzzle and riddle games on iOS in Russia during the first quarter of 2024, including trends in downloads, revenue, and active users.
During the first quarter of 2024, the top 5 puzzle and riddle games on iOS in Russia showcased varying trends in downloads, revenue, and active user engagement. Here's an overview of their performance, based on data from Sensor Tower.
Brain Test: Tricky Puzzles from UNICO STUDIO saw a significant increase in weekly downloads, peaking at 30.9K in the week of February 19. The game also experienced a steady climb in weekly revenue, reaching approximately $130 in the last week of March. Active users showed an upward trend, with numbers rising from 21K in early January to around 24.2K by the end of March.
Riddle Test: Brain Teaser Game by Kidding Box had a mixed quarter. Weekly downloads fluctuated, with a high of 3K in early February and a low of 911 in early March. Revenue saw a gradual increase, peaking at $58 in late March. Active users also saw a rise, reaching over 5.1K in mid-March.
Braindom: Brain Games Test Out from Matchingham Games demonstrated strong growth mid-quarter. Weekly downloads surged to 9.2K in mid-March, while revenue peaked at $70 in the same period. Active users increased significantly, climbing from 978 in early January to over 12K by the end of March.
Brain Test 4: Tricky Friends by UNICO STUDIO showed a notable increase in early February, with weekly downloads reaching 26.7K. However, the game witnessed a decline towards the end of the quarter, with downloads dropping to around 5.5K in late March. Revenue peaked at $59 in late January, and active users saw a high of 46.5K in mid-February before decreasing to 21.5K in late March.
Cross Logic Puzzle Game by Hitapps Inc had a fluctuating performance. Downloads peaked at 35.2K in early January, followed by a drop and subsequent recovery to 14.4K by the end of March. Revenue peaked at $53 in early January and remained relatively stable throughout the quarter. Active users also saw a rise, reaching over 10.2K by the end of March.
These insights highlight the dynamic nature of the puzzle and riddle game market on iOS in Russia. For more detailed analytics and trends, visit Sensor Tower.